0.0 s

Onboarding: one continuous shot

About 20 seconds, no slides. The text stays in one place, above the subjects, and only swaps. Tapping the screen jumps ahead, and Skip fades in after the first beat; the story ends on Open Camera, which replaces today's welcome screen. Rarity tiers, seasons and look-alike slots are taught the first time they happen.

0.0–4.3 sLookThe camera holds still. The scene alone first, then the text, then viewfinder corners on what's really there, one by one: a red admiral feeding on ivy blossom, nettles at the path edge, and last the fly agaric in the moss by the birch.
4.3–11.9 sIdentifyOnce the fly agaric is circled, the camera moves into it in one smooth, eased move and settles. The text fades out for the move; the Identify line comes in as the camera settles, and the viewfinder corners follow a second later. A quick shutter blink, the result sheet rises, the confidence bar already at 94%, as in the app, with "Don't eat what you find." on the card from the start, held long enough to read. The sheet slides away as if Add to Collection was tapped.
11.9–20.4 sCollectThe scene blurs as the Collection sheet rises with its tiles already in place. Then everything is a card flip, one at a time: the fly agaric turns over to your photo (● Common), then a ▲ Uncommon stag beetle, a ◆ Rare hummingbird hawk-moth, an ⬟ Epic lily of the valley, and a ✦ Secret Rare, which doesn't add to the count. Open Camera settles in.

Scene is an AI-generated stand-in (the final app uses a real photo or a commissioned painting). Tiles use the app's own reference photos and silhouettes.